![]() We know, this is a decades-old series about zombies and cheesy plots, and dialogue classics like " the master of unlocking" mean we should always take the RE series' "moral quandaries" with a grain of cultural salt. As in: prior games' viral zombie outbreaks, which were mostly contained inside of classic environments like mansions and police stations, explode into the streets. Of course, nobody could have predicted how on the nose RE3's plot, derived from the 1998 PlayStation 1 original, would feel at the dawn of spring 2020. Take everything that made last year's Resident Evil 2 Remake a gorgeous, haunting surprise, then sprinkle a dash of RE3's exclusive, terrifying "Nemesis" character into the formula. ISBN 4-7577-0980-3.A few months ago, Resident Evil 3 Remake sounded like a slam-dunk idea for a good video game. Hamamura, Koichi, ed (2002) (in Japanese). ![]() Meanwhile, if any Handgun or Magnum bullet impacts between the Crimson Head's eyes, it will be a Critical Hit and they will die immediately. According to the top row, any Handgun at any level of modification will do only half the damage in leg shots in comparison with bod shots. The number '1' in the below chart represents the damage that particular type of weapon should bring out. In Resident Evil: The Umbrella Chronicles, Crimson Head bodies are divided into four regions (face head body/waist leg, and other) where damage from a particular weapon may be magnified. This is a contrast to normal zombies that are stationary and only pursue the player once they get close. However, once a Crimson Heads is active, it will pursue the player the instant they enter the area where it is located, even if the player is far away. Thus, if a player kills a zombie at a location they are sure they will not enter again, such as the hallway leading to the Monster Plant, they can kill the zombies and they will not pursue the player as Crimson Heads even if the player enters the area where they are located, saving the player kerosene. ![]() If a Crimson Head is lying down, it will not pursue the player until the player gets close to it. The Defense Dagger will halve their health. Jill's Stungun will severely injure them. Chris's Flash Grenade defensive weapon will kill them if used directly on them when grabbed or severely injure them if used on another enemy and hit by the splash damage. The shotguns also have a high chance to decapitate them if aimed upwards at point blank range. Shooting when the enemy is in close range does the most damage from a shotgun. Shotguns like the Pump-action Shotgun, which is the first shotgun that can be obtained in the mansion, are effective as well. If a Crimson Head should become active, recommended weapons to use against it would be the Grenade Launcher's Acid Shells, or a high-caliber Magnum gun, as both can kill a Crimson Head in one shot (no more than two shots are required). If the player should fail to burn an inactive zombie that has been shot down, after some time (as shown on the chart), the zombie will have mutated into a Crimson Head. For example, a Rank 1 Zombie has a 25% chance of taking one hour.Ī zombie can be prevented from turning into a Crimson Head by either destroying the head or its kneecaps while it is still active, or burning the body using the Fuel Canteen when defeated (also, while playing as Jill, the player can burn them with the Grenade Launcher's Incendiary Shells). Each of the available minutes is picked at random. Ranks 1 and 2 appear in EASY Rank 3 on NORMAL, and Ranks 4, 5 and 6 on HARD. In the above chart, adapted from one by Famitsu, transforming into Crimson Heads depends on which pre-set "rank" a Zombie has been given. All stats are provided by the biohazard Kaitai Shinsho guide. Moveīelow is a chart displaying the damage values of each weapon on a Crimson Head, and how many times it must be used or fired in order to kill, depending on its health. Note: All names in the remake are provided by the biohazard Kaitai Shinsho guide. The Crimson Head is capable of two moves in the 2002 remake. Levels featuring Crimson Heads can be grouped into four categories, with the health of standard Zombies in those same levels put in comparison: Levelsīeginnings 1 and 2 Mansion Incident 1, 2 and 3 In Resident Evil: The Umbrella Chronicles, Crimson Heads increase in health further into the game. In any playthrough, the player will encounter a minimum of two Crimson Heads: the one whose corpse is found in the mirror corridor leading to the Armor Key, and the Crimson Head Prototype 1 boss after placing the four Death masks. This is in comparison to Chris' and Jill's 1400 and 960, respectively. In the 2002 remake, the Crimson Head has an HP value of 300-2600.
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